Thursday, December 9, 2010

Reading #22: Plushie: An Interactive Design System for Plush Toys (Mori)

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Summary

Plushie is a very similar tool than Teddy, However, Plushie is designed to use the 3D model as an intermediate step, where the real output result is a 2D pattern that allows the final user to sew a stuffed animal that resembles the sketched model. The resulting technique has many advantages over the traditional framework for creating 2D patterns for sewing. The fact that there is continuous feedback between the sketched 2D form and the 3D model allows the user to adjust the 2D pattern in simulation before spending time and money making physical prototypes.
The algorithms and techniques behind Plushie are very similar than in the previous paper, a 3D mesh is created based on the input strokes of the user. However this enhanced interface is designed for the particular application of sewing and displays the resulting cloth pattern in real time.

Discussion

This is a very interesting idea and application. It can be really useful and fun to design stuffed animals using this program. Moreover the simulation gives several advantages as the user can adapt the model as it sees the resulting 3D model at the same time that he can make sure he follows the appropriate constraints in cloth pattern. (Area of the cloth, number of parts…). I think the system successfully opened a door in a very different domain.

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